![]() ![]() “Metal Gear” has never felt as good to play as it does in “Ground Zeroes.”Īdd in a bigger map, vehicles as well as an improved enemy AI, and players begin to get a tantalizing taste of what “The Phantom Pain” has in store. The main character Snake, also known as Big Boss, looks and feels more fluid than ever thanks to some gorgeous animation and tight controls. “Ground Zeroes” offers a lot of gameplay. But outside of that, there was little story content. Seeing as “The Phantom Pain” is meant to be a tale of revenge, I felt the cutscenes did a good job of setting up that tone. What happens in the cutscene is horrifying and brutal, and will make some people uncomfortable. The second one showcases the darker tone that “Metal Gear Solid” intends to head towards. “Ground Zeroes” is bookended by two 10-minute long cutscenes. It exists to set up “The Phantom Pain” which occurs almost a decade later. That said, “Ground Zeroes” does not have much going on story-wise. Simply put, you may not really have an idea of what is going on if you are not a long time fan of “Metal Gear Solid.” The main menu does have a “backstory” option that gives players a hefty chunk of relevant story information, but p layers may find themselves confused if they are not invested in the story of “Metal Gear.” “Metal Gear Solid” is a decidedly story-focused series with a long, twisting and confusing plot line that is far too convoluted to give a good summary. The open world in “Ground Zeroes” is smaller than the one we can expect to see in “The Phantom Pain,” and smaller than what one would expect when hearing “open world.” “Ground Zeroes” and “Metal Gear Solid V: The Phantom Pain” mark the first time we see the “Metal Gear Solid” series with an open world. All of these are available in two difficulties and feature a points and ranking system, as well as driving players to complete each one multiple times in pursuit of a better score or ranking. There was also a collection of five “Side Ops,” shorter missions with a variety of objectives between them. Taking place in a prison camp, the main mission in “Ground Zeroes” takes players an hour and a half to complete. While these accusations hold some truth, “Ground Zeroes” is a highly replayable, very well made stealth sandbox despite its short length. Retailing at $30 and a run time of about two to three hours, “Ground Zeroes” was accused of being a cash grab. ![]() “Metal Gear Solid V: Ground Zeroes” is intended to be the first part of the “Metal Gear Solid V” experience – a small sampling of what we might expect when “Metal Gear Solid V: The Phantom Pain” hits in 2015. Of those who have play video games, there is a good chance they have heard the words “Metal Gear Solid.” “Metal Gear” is a name that holds a lot of weight in the gaming industry for being a landmark stealth series. ![]()
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